By Douglas C. Schmidt, Stephen D. Huston
C++ community Programming, quantity 2, makes a speciality of ACE frameworks, delivering thorough assurance of the options, styles, and utilization principles that shape their constitution. This ebook is a realistic consultant to designing object-oriented frameworks and exhibits builders easy methods to practice frameworks to concurrent networked functions. C++ Networking, quantity 1, brought ACE and the wrapper facades, that are simple community computing materials. quantity 2 explains how frameworks construct on wrapper facades to supply higher-level verbal exchange services.
Written via specialists within the ACE group, this e-book contains:
An assessment of ACE frameworks
Design dimensions for networked services
Descriptions of the most important features of an important ACE frameworks
Numerous C++ code examples that show the best way to use ACE frameworks
C++ community Programming, quantity 2, teaches how one can use frameworks to jot down networked functions fast, lowering improvement attempt and overhead. it will likely be a useful asset to any C++ developer engaged on networked purposes.
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Additional info for C++ Network Programming: Systematic Reuse With ACE and Frameworks
1. 1. The ACE Reactor Framework Classes • Event infrastructure layer classes provide application-independent strategies for synchronously detecting and demultiplexing events to event handlers and then dispatching the associated event handler hook methods. The infrastructure layer components in the ACE Reactor framework include ACE_Time_Value, ACE_Event_Handler, the ACE timer queue classes, and the various 41 42 implementations of the ACE_Reactor. • Application layer classes define event handlers to perform application-defined processing in their hook methods.
Conf configuration file as follows: • INETD can be configured to execute short-duration services, such as ECHO and DAYTIME, internally via calls to statically linked functions in the INETD program. • INETD can also be configured to run longer-duration services, such as FTP and TELNET, externally by spawning separate processes. Sidebar 4 (page 31) describes this and other service provisioning mechanisms that use both internal and external services. Logging service All logging server implementations in this book are designed as internal services.
Its use of objects also automates the binding of an event source (or set of sources) with data the event source is associated with, such as a network session. • It centralizes how event handlers can be destroyed when they're not needed. • It holds a pointer to the ACE_Reactor that manages it, making it simple for an event handler to manage its event (de)registration correctly. 3 and its key methods are outlined in the following table: Applications can inherit from ACE_Event_Handler to create event handlers that have the following properties: • They override one or more of the ACE_Event_Handler class's handle_*() hook methods to perform application-defined processing in response to the corresponding types of events.
C++ Network Programming: Systematic Reuse With ACE and Frameworks by Douglas C. Schmidt, Stephen D. Huston