Read e-book online Beginning C++ Game Programming (Game Development Series) PDF

By Michael Dawson

ISBN-10: 1592002056

ISBN-13: 9781592002054

I purchased the Kindle model of this booklet, so there isn't any better half CD-ROM. in case you visit the web site suggested for obtain of documents for the CD-ROM, you're instantly redirected to a website that would promote you the CD-ROM (a corporation known as Delmar Cengage Learning). fortunate me, i will pay $29.99 for the web spouse, and that i cannot get the documents, resource code for the courses or video games, should move somewhere else for the Bloodshed Dev-C++ (easy enough), and will not get the "useful links." i do not supply a dang at this aspect if it is a reliable ebook or now not, i believe thoroughly ripped via the truth that i will be able to pay approximately double for the "companion" info than I paid for the Kindle publication. overall ripoff.

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The user-defined class does not even need to have the comparison operators ==, < and so on. This technique is used quite frequently; at this point, a short example will demonstrate how it functions. A normal C array of int numbers is sorted once by element size using the standard comparison object less and once by the absolute value of the elements, where in the second case, a user-defined comparison object absoluteLess is used. To show the effect more clearly, a normal C array and a modest function template AUXILIARY CLASSES AND FUNCTIONS 23 bubble_sort are used instead of accessing the containers and algorithms of the STL.

Some containers provide reverse iterators. These iterators are realized with the predefined class template class reverse_iterator; An object of this class is initialized with a bidirectional iterator or a random access iterator, depending on the type of the template parameter. Internally, a reverse iterator works with the initializing iterator and puts a wrapper with determined additional operations around it. A new interface is created for an existing iterator, so that it can adapt to different situations.

In addition, the arithmetic operations +, -, +=, and -= allow you to jump backward and forward several positions at a time in the container. In the above example, distance() uses the ++ operation; with a random access iterator, however, it uses arithmetic. base() - I; The application of a reverse iterator is shown on page 52. 4). 6 Const iterators The standard containers also provide iterators of the type const_iterator and const_reverse_iterator. g. const char*: they are not const but cannot be used to modify an element.

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Beginning C++ Game Programming (Game Development Series) by Michael Dawson

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