By Michael Dawson
I purchased the Kindle model of this booklet, so there isn't any better half CD-ROM. in case you visit the web site suggested for obtain of documents for the CD-ROM, you're instantly redirected to a website that would promote you the CD-ROM (a corporation known as Delmar Cengage Learning). fortunate me, i will pay $29.99 for the web spouse, and that i cannot get the documents, resource code for the courses or video games, should move somewhere else for the Bloodshed Dev-C++ (easy enough), and will not get the "useful links." i do not supply a dang at this aspect if it is a reliable ebook or now not, i believe thoroughly ripped via the truth that i will be able to pay approximately double for the "companion" info than I paid for the Kindle publication. overall ripoff.
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Additional resources for Beginning C++ Game Programming (Game Development Series)
The user-defined class does not even need to have the comparison operators ==, < and so on. This technique is used quite frequently; at this point, a short example will demonstrate how it functions. A normal C array of int numbers is sorted once by element size using the standard comparison object less
Some containers provide reverse iterators. These iterators are realized with the predefined class template
In addition, the arithmetic operations +, -, +=, and -= allow you to jump backward and forward several positions at a time in the container. In the above example, distance() uses the ++ operation; with a random access iterator, however, it uses arithmetic. base() - I; The application of a reverse iterator is shown on page 52. 4). 6 Const iterators The standard containers also provide iterators of the type const_iterator and const_reverse_iterator. g. const char*: they are not const but cannot be used to modify an element.
Beginning C++ Game Programming (Game Development Series) by Michael Dawson